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Lesson 7 of 8

Pitching Fundamentals · Pony (League Age 13-14)

How to Pitchthe right way

Pitching is the one position where a single player controls the tempo of the whole game. It rewards repeatable mechanics, a small toolbox of pitches thrown with intent, and an arm that is cared for between outings. This module walks through grips, mechanics, in-game strategy, and arm care, in that order.

4Pitch grips
7Delivery steps
5Coach Q&A
Reference module · tap a grip, check off mechanics, open a question.
Coach & parent note · breaking balls

PONY 14U can include league-age 11 and 12 players. For those players, MLB/USA Baseball Pitch Smart guidance says to use fastballs and changeups and avoid breaking balls, including sliders and curveballs. League-age 13 and 14 players are only at the threshold for considering a breaking ball: keep the fastball and changeup foundation, seek qualified coaching, use any breaking ball sparingly, and stop for elbow or shoulder pain. Check current local rules as well.

Game plan

7-step supervised checklist, not scored

Section 01

The Grips

Fastballs and a changeup are the foundation. Players aged 11 or 12 in Pony 14U should avoid the slider and other breaking balls under Pitch Smart guidance; a qualified coach may consider a breaking ball only for an age-appropriate older player. Tap a pitch to load it into the Grip Explorer.

Grip Explorer

Fastball

Expected Movement
Velocity Difference

Velocity figures are general, approximate ranges relative to your own four-seam fastball, not fixed numbers. Actual differences vary by pitcher, age, and arm strength.

Section 02

Mechanics

Work the delivery in order, windup to follow-through. Check each step as you groove it.

Saving follows the selected profile. This module saves one thing: which of the seven mechanics steps you have checked. Signed-in, it saves privately to the selected profile; signed-out, it stays in this browser. The account controls confirm server saves. The grips, strategy, and Q&A sections save nothing. To clear it, use Reset checklist below or clear this browser's site data; a private window starts with an empty checklist.
Set position with runners on

Practice this as a separate progression from the windup checklist below. With the pivot foot touching the rubber, take the legal set position, bring the hands together, and come to a complete stop before delivering. Rehearse a direct step toward a base before a legal pickoff throw. An illegal deceptive move can be a balk, so let the coach and umpire apply the current rule before using the move in a game. See the 2026 Official Baseball Rules, 5.07(a)(2) and 6.02(a) as adopted with PONY exceptions.

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    Section 03

    Strategy

    Common questions pitchers ask. Tap a question to open the answer.

    Section 04

    Arm Care

    The outing that matters most is the next one. Protect the arm before and after.

    The two rules to carry off this page: daily pitch counts are capped by league age, and required calendar days of rest scale with the pitches thrown. At ages 13-14 the daily maximum is 95 pitches; a league-age 11 or 12 player in Pony 14U follows the 85-pitch row. Both age rows use 0 / 1 / 2 / 3 / 4 days of rest as the day's count climbs through 20, 35, 50, and 65 pitches (published PONY pitching rules; local leagues may cap lower). Stop throwing and seek evaluation for any arm pain rather than pitching through it.

    Arm care is its own module

    Warm-up and long-toss progressions, post-outing recovery, the full pitch-count and rest table, the kinetic chain, and workload red flags all live in Arm Strengthening & Injury Prevention, the single source of truth for keeping the arm healthy.

    Open Arm Strengthening & Injury Prevention →

    Finish line

    You reached the end of Lesson 7 of 8: Pitching: Grips, Mechanics & Strategy

    Go on to lesson 8, or return to the Pony Dugout. Review any part from the Sections menu.

    Connect learning and practice

    Practice this skill

    Discuss workload, rest, eligibility and stop conditions with a responsible adult. A checklist or quiz result never clears a player to throw. Choose any physical rehearsal deliberately from the complete planner instructions.

    Read the complete setup, equipment and stop instructions before activity. A missed question never prescribes extra throwing.

    Safety and workload reference · Return to Dugout

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